Hello all! I’m considering this the first official project update for Parchment - and there’s a lot to update since my last technical blog in October. We’ve got some new art to show, team growth to highlight, and some goals to share. I hope to make a monthly post to share the progress made, even if I’m sending this out to the void with very little readership. <3
Shiny new icons
First up, I’ve hired an artist to do some freelance work for the game, starting with our resource icons in the game: